sitetxt.blogg.se

Serious sam 3 update
Serious sam 3 update







serious sam 3 update
  1. Serious sam 3 update download#
  2. Serious sam 3 update windows#

Now using new Steam Workshop API that allows item sizes of up to 200MB, and should be more resistant to transient errors. Fixed a problem that would cause player weapon firing (for some weapons) to sometimes (randomly) be one frame late. Fixed erroneous calculation of object guide box handle size. (Shows size of HDR drawport and canvas it resides on.) Showing rendering resolution is now more accurate. Fixed slowdown due to constant resizing of HDR buffer when Netricsa HUD is on. For all others, here is the list of changes: If you have previously opted into public beta, you already have this. Linux: Dedicated server would not start from Steam client.īuild 174807 for Serious Sam 3 is released.

Serious sam 3 update windows#

Linux: Stack dump is now generated when the game crashes (into the Sam3.rpt file), similar to the Windows version. Linux: Game now tries to restore desktop resolution after fatal error. Linux: Fixed wrong characters in Linux for comma and period keys. Linux: Support for clipboard (copy/paste).

serious sam 3 update

Linux: Text input in Linux now respects the current keyboard layout. Editor: Fixed rendering size and aspect issues when running test game in editor, which caused mouse cursor in menus to be rendered in wrong position and other strange issues. Editor: If some files are missing when loading documents in editor, placeholder "default" resources will be automatically created instead of failing the load. Finalized files will be smaller in some cases, but will lack edit data. Editor: It is now possible to finalize files using the shipped editor. If such content is shipped to workshop, users subscribing to it need to have that DLC installed. Editor: If official content from a DLC is edited and resaved, it retains its DLC license. So custom versions of official levels can be created. Editor: All official content including levels is now editable and can be saved.

Serious sam 3 update download#

This means that the editor download is now about 700MB bigger, but it allows you to edit all meshes, animations, mechanisms, etc. Editor: Editor now includes additional *_o files containing non-finalized versions of all files that were stripped of their edit data during creation of the game. If corruption of workshop gro files is detected, they will be deleted so that they will be automatically redownloaded on next application start. This should hopefully fix any corrupted files user may have on disk. If corruption of official gro files is detected, application will notify Steam that it should verify application cache on next restart. Fixed music on DeamonTombs not being controlled by music volume. Fixed black screen on client when joining a Last Man Standing server. Added cvar 'd3d_bTripleBuffering' to control whether to use triple-buffering, when waiting for vertical retrace under Direct3D. Some measures to remedy jittering when waiting for vsync in D3D that happened on some machines in some cases. Fixed slightly wrong haze calculation in some cases. Fixed performance problems with HDR buffer resizing when choosing multiplayer model in menu. Fixed messed textures after alt-tab in some cases on Direct3D. Added fix for micro-stuttering issue, controlled via 'sim_iFixMicroStuttering' cvar. Fix a crash occurring when switching from camera to player spectator mode. Build 176695 for Serious Sam 3 is released.









Serious sam 3 update